Related to: 'Germany'

Author Spotlight with Graham Marks

Cressida Cowell

Cressida Cowell’s Hiccup books, which she also illustrates, are now published in over 30 countries around the world and the first book in the series, How to Train Your Dragon, has been made into an animated movie by DreamWorks; Cressida also writes and illustrates picture books. The eleventh title in the Hiccup Saga, How to Seize a Dragon’s Jewel, is published in September, and here she talks to Graham Marks about pretty much everything to do with writing a hit series…

Wayland

A World of Computers and Coding

Clive Gifford
Authors:
Clive Gifford
Wayland

Super Social Media and Awesome Online Safety

Clive Gifford
Authors:
Clive Gifford
Wayland

Webpage Design

Clive Gifford
Authors:
Clive Gifford
Wayland

Anglo-Saxon and Viking Times

Clive Gifford
Authors:
Clive Gifford

If you enjoy reading about the Anglo-Saxons and Vikings, especially about the grim and gory aspects of each era, this is the book for you! What sort of work could job-hunters in Anglo-Saxon and Viking Times expect to find? An Anglo-Saxon might become a monk, painstakingly copying out manuscripts by hand and fending off attacks from ferocious Viking invaders, or a nettle collector, pounding stinging nettles to release their flax-like fibres and boiling them to make a medicinal tea. What were the pay and conditions like for a cook or a charm-maker in Anglo-Saxon and Viking Times? Which were the most dangerous jobs and which the most high status? The book is illustrated throughout with photos of artefacts from the period from the Art Archive and complemented by quirky and humorous but historically accurate drawings by Alex Paterson.

Wayland

Ancient Rome

Clive Gifford
Authors:
Clive Gifford

What sort of work could job-hunters in Ancient Rome expect to find? They might become a soldier in the most disciplined army in the known world, or a fuller, cleaning other people's dirty laundry by trampling it in vats of urine. What were the pay and conditions like for a doctor or a cook in Ancient Rome? Which were the most dangerous jobs and which the most high status? The book is illustrated throughout with photos of artefacts from the period from the Art Archive and complemented by quirky and humorous but historically accurate illustrations.Other titles in the Best and Worst Jobs series include: Ancient Egypt; Ancient Greece; Anglo-Saxon and Viking Times

Wayland

Computing and Coding in the Real World

Clive Gifford
Authors:
Clive Gifford

Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us. Readers will learn how things work, from scanners at supermarket checkouts and distance sensors on cars to 3D printers. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today.Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Wayland

Great Games

Clive Gifford
Authors:
Clive Gifford

Great Games and Amazing Animation encourages readers to imagine and design their own computer games, including mazes, Pong and Space Invaders! It will take them through all of the creative steps involved, from initial idea to designing characters and learning the types of code that are used to bring these games to life. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for animators and games developers today.Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Franklin Watts

A Robot World

Clive Gifford
Authors:
Clive Gifford

In today's wired world, robots are everywhere, from movies, in space, computer games - maybe even walking among us. Aimed at readers aged 7 to 11, this is a look at the rise of robots: how they've developed over time, from early sketches to terrifying battlebots and factory operatives, to the latest AIs running free from their workshops. Presented chronologically, this robot history will focus on landmark robots that have captured the imagination, including creations from popular culture.

Wayland

Ground Control to Major Tim

Clive Gifford
Authors:
Clive Gifford
Wayland

Amir Khan

Clive Gifford
Authors:
Clive Gifford

Amir Khan is a world champion boxer, who, in 2004 at the age of just 17, won a silver medal at the Athens Olympics. He is involved in several charitable projects, in Britain and around the world. Let his amazing story inspire you! Top tips give advice on how you can succeed in sport. Inspiration panels show who and what motivated Amir to reach his goals. A Day in the Life feature gives an insight into how Amir might spend his time.Discover more about key figures in the public eye with the Inspirational Lives series. These fascinating biographies focus on influential people, important for their achievements and contribution to their time and industry.Other titles in the series: Andy Murray, David Attenborough, Malala Yousafzai, Nelson Mandela, Stephen Hawking, Tim Berners-Lee and many more.

Wayland

Ancient Egypt

Clive Gifford
Authors:
Clive Gifford
Wayland

Stars, Galaxies and the Milky Way

Clive Gifford
Authors:
Clive Gifford

Discover the sparkling world of stars, from their beautiful births to their dramatic deaths. Learn about our very own star, the Sun, as well as best-friend binary star pairs and dense neutron stars. Gaze at gorgeous galaxies and marvel at the Milky Way. Find out the answers to questions such as:* What's inside the Sun?* Where are the Pillars of Creation?* Why do stars twinkle?* How fast does a pulsar spin?* Which galaxy is a cannibal? * How long would it take to travel across the Milky Way? Perfect for the new curriculum, this fascinating title is packed full of astounding information and number-based jaw-dropping facts and figures to inspire future astronauts and space scientists.

Wayland

Astronomy, Astronauts and Space Exploration

Clive Gifford
Authors:
Clive Gifford

Uncover the amazing story of astronomy, from terrific telescopes to outstanding observatories. Find out about the latest space probes, and learn how rockets lift off. Discover the remarkable astronauts who have set off on stupefying space walks, and take a look at life in space. Find the answer to questions such as:* Which space probe is the farthest from Earth?* How do you go to the toilet in space?* Which probe took a piggy-back ride on an asteroid?* What's a vomit comet?* How much do you grow in space?Perfect for the new curriculum, this fascinating title is packed full of information, number-based awe-inpiring facts and figures.

Wayland

Amazing Applications & Perfect Programs

Clive Gifford
Authors:
Clive Gifford
Wayland

The Science of Computers

Clive Gifford
Authors:
Clive Gifford
Wayland

Awesome Algorithms & Creative Coding

Clive Gifford
Authors:
Clive Gifford

Discover how computers work and learn about computer coding languages. The bright and engaging book guides readers through clear explanations of binary code, simple algorithms and computer language. With real-life examples, readers learn about the development of coding using simple decision-making processes. Looks at programming languages that readers can use themselves, including Scratch and LOGO. 'Stretch Yourself' features give practical activities to help readers explore and test key principles. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. 'True Story' features give real-world anecdotes from the world of information technology. 'Computer Hero' features look at the forerunners of digital technology that have paved the way for scientists today. A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum subject into four titles covering key topics: computer science, algorithms & coding, applications & programs, and computer networks. Other titles in the series: The Science of Computers, Amazing Applications & Perfect Programs, and Computer Networks.

Wayland

Players and Skills

Clive Gifford
Authors:
Clive Gifford
Wayland

France

Clive Gifford
Authors:
Clive Gifford

This beautifully designed title offers kids an engaging insight into a fascinating country that is France: its major cities, culture, way of life, food, language, and history - all presented in an engaging writing style. Alongside this core information, readers will find out about fashion, music, popular culture and sport, as well as quirky facts and bite-sized information on French customs and everyday life.

Wayland

Italy

Clive Gifford
Authors:
Clive Gifford
Wayland

Athletics

Clive Gifford
Authors:
Clive Gifford