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Our books
  • Materials

    By Izzi Howell
    Authors:
    Izzi Howell
    A fantastic resource for children aged 6-8, the Fact Cat series makes a perfect one-stop-shop for help with homework assignments! What is plastic made from? Why are electricity cables made from metal? Which materials let heat pass through them? Discover the materials used to make everyday objects. See where materials come from, learn about their properties and find out how we choose materials. A simple fun picture quiz helps readers to recall what they have read.
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  • Making with Sound

    By Anna Claybourne
    Authors:
    Anna Claybourne
    Be a SCIENCE MAKER by experimenting, tinkering and building to discover the wonders of science! Learn all about SOUND by following in the footsteps of famous scientists, artists and inventors.- Transform your voice into beautiful patterns like singer Megan Watts Hughes- Create sci-fi sound effects like composer Delia Derbyshire- Catch intruders with Augustus Russell Pope's pressure mat alarm, and much more!Each title in this series contains ten 'makes', prompted by featured profiles of great scientists, artists and engineers. Children will learn about and create the experiments and builds that have led to world-changing discoveries, amazing machines and inspiring artworks. Perfect for KS2 science and technology classes aged 9 and up.
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  • Making with Living Things

    By Anna Claybourne
    Authors:
    Anna Claybourne
    Be a SCIENCE MAKER by experimenting, tinkering and building to discover the wonders of science! Learn all about LIVING THINGS by following in the footsteps of famous scientists, artists and inventors.- Create your own miniature greenhouse like inventor Nathaniel Bagshaw Ward- Be inspired by artist Antony Gormley and make a cast if your own hand- Build a DNA model, like biologists Francis Crick and James Watson, and much more! Each title in this series contains ten 'makes', prompted by featured profiles of great scientists, artists and engineers. Children will learn about and create the experiments and builds that have led to world-changing discoveries, amazing machines and inspiring artworks. Perfect for KS2 science and technology classes aged 9 and up.
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  • Materials

    By Georgia Amson-Bradshaw
    Authors:
    Georgia Amson-Bradshaw
    Finding out about our material world has never been so engaging. This book is full of exciting experiments, fun puzzles, quirky humour and science facts to make you say WOW ... it's science with a BOOM! For children progressing through Book Bands, it is suitable for reading at band 12: Brown.Why not look out for the other BOOM SCIENCE titles? This fun series for children aged 6+ explores key science topics including Electricity, Forces, Human Body, Light, Materials, Plants, Seasons and Sound.
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  • Making with Forces

    By Anna Claybourne
    Authors:
    Anna Claybourne
    Be a SCIENCE MAKER by experimenting, tinkering and building to discover the wonders of science!Learn all about FORCES by following in the footsteps of famous scientists, artists, engineers and inventors.- Build a car ramp and experiment with acceleration like Galileo Galilei- Be inspired by artist Lin Emery to build a kinetic sculpture- Make a hot air balloon like the Montgolfier brothers ... and much more!Each title in this series contains ten 'makes', prompted by featured profiles of great scientists, artists and engineers. Children will learn about and create the experiments and builds that have led to world-changing discoveries, amazing machines and inspiring artworks. Perfect for KS2 science and technology classes aged 9 and up.
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  • Making with Light

    By Anna Claybourne
    Authors:
    Anna Claybourne
    Be a SCIENCE MAKER by experimenting, tinkering and building to discover the wonders of science!Learn all about LIGHT by following in the footsteps of famous scientists, artists, engineers and inventors.- Make sun prints like photography pioneer Thomas Wedgwood- Be inspired by artist Tracey Emin to make your own neon sign- Create your own fibre optic lamp like engineer William Wheeler ... and much more!Each title in this series contains ten 'makes', prompted by featured profiles of great scientists, artists and engineers. Children will learn about and create the experiments and builds that have led to world-changing discoveries, amazing machines and inspiring artworks. Perfect for KS2 science and technology classes aged 9 and up.
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  • Marie Curie

    By Sarah Ridley
    Authors:
    Sarah Ridley
    Marie Curie tells the life story of this key scientific figure - covering her origins as the daughter of a Polish teacher through to her work on radioactivity, winning the Nobel Prize, her professorship at the Sorbonne and her amazing legacy to science today.Super Scientists is a series of first biographies introducing some of the world's great scientists, retelling their life stories and explaining why their work was important. Illustrated with archive images and photographs, the chronology of each lifetime is emphasised by a timeline that runs through the book. Breakthrough panels highlight key discoveries or invite children to try out simple related experiments. Perfect for readers aged 5 and up.
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  • Meat and Fish

    By Izzi Howell
    Authors:
    Izzi Howell
    What is a food group? How is meat and fish farmed? How is it stored? Find out about meat and fish and how they can form a balanced and healthy diet. Discover the diffrent ways in which it is enjoyed around the world and the importance of eating a healthy balanced diet.
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  • My Smartphone and other Digital Accessories

    By Helen Greathead
    Authors:
    Helen Greathead
    Well Made, Fair Trade: My Mobile and Other Smart Accessories explores the problems faced by the people who mine the materials for and produce the world's mobile phones and other digital accessories. It shows how fair trade projects help them to improve their working conditions and get a fair price for their work.This series investigates just how lots of familiar household items are put together. This is explored in an ethical and fair trade context, featuring information on both good and bad working environments around the world, and highlighting the work of Fairtrade and similar organisations. Perfect for readers aged 9 and up.
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  • Music Technology

    By Tom Jackson
    Authors:
    Tom Jackson
    From early music players such as the gramophone to today's digital music platforms and players, trace the evolution of technology's developments in all things music-related. A host of famous musical inventions show how music has become more portable over the years and how other inventions such as the Internet and easy access to electricity has powered the ways we can enjoy music. This book highlights how inventors and engineers have developed and improved on technology to make music players such an important part of human history. This book also dissects some of the major developments in each era, to give a rounded picture of these amazing machines.Technology Timelines is a series of six book aimed at upper KS2 and early KS3 readers, tracing the development of specific technologies through the ages.
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  • A Mindboggling History of Scientists and Inventors

    By Izzi Howell
    Authors:
    Izzi Howell
    Take a chronological look at a some very clever scientists and inventors. Blast around the world with the brainiest people to have lived, beginning (logically) with the ancient Greeks, Plato and Hippocrates! Find out that the invention of concrete is a lot older than you might think and that for hundreds of years people believed that the Sun orbited around Earth. Discover if you would have had what it takes to work out why a magnetic rock is brilliant for finding your way, be brave (or foolish) enough to test out medical theories on your own child, become the next big thing in computer science, and discover why making paper was one of the most important inventions of all time!Blast Through the Past takes a look at some of the weird jobs people in the past had to do and the skills they needed in order to explore new lands, win battles or make amazing breakthroughs in science. Get under the skin of the most famous and infamous, the cleverest and some of the the barmiest people who have shaped history.Blast Through the Past is a series aimed at children aged 8+. These books build historical skills at Key Stage 2 by encouraging children to consider cause and effect, and why certain events happened at certain times.
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  • Minerals

    By Richard Spilsbury
    Authors:
    Richard Spilsbury
    Learn how minerals shape our lives and how they've shaped planet Earth's past and present, as well as how they'll shape its future. This book explores the origins of minerals, where they're found, and why they're important. The content-rich text supports the science national curriculum, covering important Earth science and geology concepts. Photographs show readers Earth's most dazzling minerals, while informative fact boxes and sidebars provide a comprehensive learning experience.
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  • Metamorphic Rocks

    By Richard Spilsbury
    Authors:
    Richard Spilsbury
    Heat and pressure are constantly at work below the Earth's surface, but sometimes, their amazing effects can be seen above ground. These powerful forces shape metamorphic rocks, one of the three kinds of rock that cover the surface of the Earth.Readers will learn how plate tectonics play a role in rock formation, where these rocks appear, and how to identify them based on their physical properties. This text takes the curriculum topics out of the classroom and into the real world, showing readers how metamorphic rock shapes our lives. The science-rich text is completed with full-colour photographs, fun fact boxes, and informative sidebars.
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  • Minecraft

    By Chris Martin
    Authors:
    Chris Martin
    Find out how Mojang, the makers of Minecraft, grew from a small tech start-up into a gaming company worth $2.5 billion in under 10 years. Discover some of the brightest business minds behind Mojang's meteoric rise, Minecraft's fan community, and the crucial role it has played in the success of both the game and the company. And take a look at what the future might hold for Minecraft under Microsoft's ownership. From fan conventions to Minecraft on Youtube, this is a fascinating look at Mojang, and the gaming industry as a whole. The Big Brands series delves deep into the amazing stories behind the world's most iconic businesses - their business plan and marketing strategy, and how they present themselves to consumers through logos and advertising campaigns.
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  • Machines and Motors

    There are endless facts to learn about vehicles and motors, but once you've absorbed them, do you really know how these machines work? They keep on turning thanks to some incredible processes - and grasping them is the key to understanding machines. It's time to discover how cars go, how a plane flies and how to dig a tunnel. Pore over the step-by-step infographic art and fascinating facts to uncover the dazzling truth about man-made inventions - then try out the mind-bending challenges on each page!TOPICS:How to make a bicycle goHow to stop a bicycleHow a crane liftsHow a digger digsHow a car goesHow to make electricityHow to harvest a cropHow to dig a tunnelHow a plane fliesHow a submarine divesHow a hovercraft fliesThe Infographic How It Works series is an exploration of the processes that make the world go round, from the activity in tectonic plates to the enzymes that break down food in our bodies. Each process is clearly explained using amazing infographics and essential facts - plus an experiment or challenge for readers to try, so they can keep the discovery going.Other titles in the Infographic How It Works series:Life on EarthOur PlanetOur UniverseToday's TechnologyYour Body
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  • Matter

    By Peter Riley
    Authors:
    Peter Riley
    Moving Up with Science: Matter describes how and why water evaporates; how ice melts and why we can't normally see gases. Explore the water cycle and discover how it affects our weather.Find out all about the science in the world around us with Moving Up with Science. Written to support the National Curriculum at Key Stage 2, each title explores key scientific topics through a combination of concise information and fun experiments.
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  • Materials

    By Anna Claybourne
    Authors:
    Anna Claybourne
    Help science make sense with Mind Webs! Twelve beautifully illustrated webs show how science concepts work in a truly fascinating way. Mind webs, also known as spidergrams or mind maps, are great for learning about the science of materials. Find out about solids, liquids and gases, about changing materials, the properties of materials, states of matter and chemical reactions. With more than 200 illustrations showing the science behind materials, this series is perfect for visual learners. The Mind Webs series is a great revision tool for students at Key Stage 2, and excellent for gaining a clearer understanding of how science works.
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  • A Maths Journey Through Computer Games

    By Hilary Koll, Steve Mills
    Authors:
    Hilary Koll, Steve Mills
    Go on a real-life maths journey to practise the core topics of numbers, geometry, statistics, ratio & proportion, algebra and measurement. Through data visualisation methods, including colourful diagrams, pictograms, illustrations, photographs and infographics, Go Figure! brings maths into the real world in an innovative, exciting and engaging visual way. It makes even the trickiest problem easier to understand and builds valuable confidence in maths!Find out how the maths you learn at school can help you go on an adventure through the world of computer gaming!Maths challenges encourage you to use real data and fascinating facts to solve mathematical problems that will help you on your way!
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  • A Maths Journey Around Extreme Sports

    By Hilary Koll, Steve Mills
    Authors:
    Hilary Koll, Steve Mills
    Go on a real-life maths journey to practise the core topics of numbers, geometry, statistics, ratio & proportion, algebra and measurement. Through data visualisation methods, including colourful diagrams, pictograms, illustrations, photographs and infographics, Go Figure! brings maths into the real world in an innovative, exciting and engaging visual way. It makes even the trickiest problem easier to understand and builds valuable confidence in maths!Find out how the maths you learn at school can help you go on an adventure through the world of extreme sports!Maths challenges encourage you to use real data and fascinating facts to solve mathematical problems that will help you on your way!
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  • A Maths Journey Around a Deep Sea Adventure

    By Hilary Koll, Steve Mills
    Authors:
    Hilary Koll, Steve Mills
    Go on a real-life maths journey to practise the core topics of number, geometry, statistics, ratio & proportion, algebra and measurement. Through data visualisation methods, including colourful diagrams, pictograms, illustrations, photographs and infographics, Go Figure! brings maths into the real world in an innovative, exciting and engaging visual way. It makes even the trickiest problem easier to understand and builds valuable confidence in maths!Find out how the maths you learn at school can help you go on an adventure deep under the sea!Maths challenges encourage you to use real data and fascinating facts to solve mathematical problems that will help you on your travels!
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