index
Our books
  • Coding with Python

    By Álvaro Scrivano
    Authors:
    Álvaro Scrivano
    Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects.Perfect for independent learning or code clubs, with simple explanations and clear instructions. Includes information on how to stay safe online.
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  • Coding with Minecraft

    By Álvaro Scrivano
    Authors:
    Álvaro Scrivano
    Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects.
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  • Coding with Hopscotch

    By Álvaro Scrivano
    Authors:
    Álvaro Scrivano
    Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects.In Coding with Hopscotch, you can take a trip on the Titanic, land an aeroplane, monkey about in the rainforest and make music without an instrument.The easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them.With Ready, Steady, Code, you'll soon be ready for the world of coding.Perfect for independent learning or code clubs, with simple explanations and clear instructions. Includes information on how to stay safe online.
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  • Coding with Scratch Jr

    By Álvaro Scrivano
    Authors:
    Álvaro Scrivano
    Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects.In Coding with Scratch, you can can you land on the moon, travel deep under the sea, take a trip to a magical worldor have a game of basketball.The easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them.With Ready, Steady, Code, you'll soon be ready for the world of coding.Perfect for independent learning or code clubs, with simple explanations and clear instructions. Includes information on how to stay safe online.
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  • Create, Watch and Send

    By Heather Lyons, Dan Crisp, Alex Westgate
    Authors:
    Heather Lyons
    Illustrated by:
    Dan Crisp, Alex Westgate
    This book will help budding young programmers discover their own creativity. Learn how to write and share a story, upload pictures, make videos and share your creative work with others, then hop online to try out your new skills on the companion website. Let's get coding!Kids Get Coding is a fantastic, hands-on resource for anyone looking to get started with coding. The eight books cover key areas of hte KS1 computing curriculum with simple text. Each title contains practical on- and off-line activities that are easy to follow and fun to try on your own or with friends. Guiding young coders through each title is Data Duck - a computer-programming mastermind here to help with hints and tips!
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  • Coding in the Real World

    By Heather Lyons, Dan Crisp, Alex Westgate
    Authors:
    Heather Lyons
    Illustrated by:
    Dan Crisp, Alex Westgate
    This book will help budding young programmers discover the technology in the world around them. Learn how computers play a big part in our everyday lives, controlling our cars, traffic lights, shopping and money, robots and much more, invent your own programs for everyday situations, then hop online to try out your new skills on the companion website. Let's get coding!Kids Get Coding is a fantastic, hands-on resource for anyone looking to get started with coding. The eight books cover key areas of the KS1 computing curriculum with simple text. Each title contains practical on- and off-line activities that are easy to follow and fun to try on your own or with friends. Guiding young coders through each title is Data Duck - a computer-programming mastermind here to help with hints and tips!
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  • Classification and Evolution

    By Peter Riley
    Authors:
    Peter Riley
    Straight Forward with Science offers a straightforward, but fun, approach to key science learning. Each book explores basic scientific principles and shows them in action, while simple activities and experiments bring the science to life. Classification and Evolution describes how we group, or classify, all living things on Earth, from microscopic bacteria to huge blue whales. Fossils, adaptation and the theory of natural selection are all also explored.
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  • Cars and Vehicles

    Did you know about the new train that is part vacuum cleaner? Or hydrogen fuel cells, catamarans and pantographs? Well, where have you been! Whether it flies, floats, races or sails, Infomojis: Cars and Vehicles is all about exploring the world of transport in a fun and engaging way. Each book features custom-made 'infomojis' - presenting the information with real personality! So inject fun into facts, and take your young engineer to the next evolution in infographics. Perfect for readers aged 8+.
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  • China

    By Rosemary Hankin
    Authors:
    Rosemary Hankin
    Explore the landscape, climate and crops of different regions of China and find out how these influence the food people eat and the meals they prepare. Then learn how to make well-known Chinese dishes such as corn soup, egg fried rice and spring rolls to share with your family and friends.
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  • Create Your Own Story with Scratch

    By Kevin Wood
    Authors:
    Kevin Wood
    Flex your creative muscles with fun coding projects in Scratch.In Project Code: Create Your Own Story, young coders can use and refine their Scratch skills to create ca cool story. Easy step-by-step instructions show you how to build a project up using real sprites and building blocks on the Scratch website and then go on to experiment with variations of your own. Tips and tricks help you make the most of this fantastic coding tool and the cool illustrations by Glen McBeth add a touch of humour!Project Code is a great series for young coders already familiar with Scratch, who are ready to take the next step. With a series of fun projects to master, each book allows readers to explore, create and learn coding fundamentals as they go along. This series supports the National Curriculum for Computing at KS2 and is ideal for readers aged 6 and up.
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  • Create Computer Games with Scratch

    By Kevin Wood
    Authors:
    Kevin Wood
    In Project Code: Create Computer Games, young coders can use and refine their Scratch skills to create their own cool, professional computer games. Project Code is a great series for young coders already familiar with Scratch, who are ready to take the next step. With a series of fun projects to master, each book allows readers to explore, create and learn coding fundamentals as they go along. This series supports the National Curriculum for Computing at KS2 and is ideal for readers aged 6 and up.
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  • The Cave of Shadows - Explore light and use science to survive

    By Richard Spilsbury, Louise Spilsbury
    Authors:
    Richard Spilsbury, Louise Spilsbury
    Follow Jess, Ben, Amelie and Zac as they use science to escape from terrifying danger, and try some exciting experiments for yourself. In The Cave of Shadows, the gang uses the science of light to explore a huge, spooky cave in search of a lost puppy. Will they find Poppy the puppy? And will they ever find a way out again?Science has never been more exciting with this attention-grabbing approach which delivers true scientific learning through an action-packed story and spectacular graphic illustrations. The science in the story is backed up through simple experiments that readers can try for themselves.
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  • Computers

    By Claudia Martin
    Authors:
    Claudia Martin
    Take a look at how computers are designed, how engineers program them and how all the data in computers is held. Find out about memory, outputs and inputs, explore amazing feats of computing such as the web, artificial intelligence and virtual reality and imagine what computers might be able to do in the future. Test your understanding with fun activities, such as writing your own program using a programming language such as Scratch.Inject some fun into STEAM topics, with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful new series aims to inspire children with a lifelong love of STEAM subjects.
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  • Create Music with Scratch

    By Kevin Wood
    Authors:
    Kevin Wood
    Flex your creative muscles with fun coding projects in Scratch.In Project Code: Music, young coders can use and refine their Scratch skills to create cool, professional music. Easy step-by-step instructions show you how to build a project up using real sprites and building blocks on the Scratch website and then go on to experiment with variations of your own. Tips and tricks help you make the most of this fantastic coding tool and the cool illustrations by Glen McBeth add a touch of humour!Project Code is a great series for young coders already familiar with Scratch, who are ready to take the next step. With a series of fun projects to master, each book allows readers to explore, create and learn coding fundamentals as they go along. This series supports the National Curriculum for Computing at KS2 and is ideal for readers aged 6 and up.
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  • Create An Animation with Scratch

    By Kevin Wood
    Authors:
    Kevin Wood
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  • Computing and Coding in the Real World

    By Clive Gifford
    Authors:
    Clive Gifford
    Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us. Readers will learn how things work, from scanners at supermarket checkouts and distance sensors on cars to 3D printers. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today.Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design
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  • A Cry in the Dark - Explore sound and use science to survive

    By Richard Spilsbury, Louise Spilsbury
    Authors:
    Richard Spilsbury, Louise Spilsbury
    Follow Jess, Ben, Amelie and Zac as they use science to escape from terrifying danger, and try some exciting experiments for yourself. In A Cry in the Dark, the gang uses the science of sound to escape from a mad scientist! Will they find their way back to safety before he catches them?Science has never been more exciting with this attention-grabbing approach which delivers true scientific learning through an action-packed story and spectacular graphic illustrations. The science in the story is backed up through simple experiments that readers can try for themselves.
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    Charlie the Choo-Choo

    By Beryl Evans, Ned Dameron
    Authors:
    Beryl Evans
    Illustrated by:
    Ned Dameron
    'If I were ever to write a children's book, it would be just like this!' Stephen KingEngineer Bob has a secret: his train engine, Charlie the Choo-Choo, is alive ... A children's book and future classic about friendship, loyalty and hard work. Fans of Stephen King's bestselling series will recognise Charlie, the Choo-Choo, adapted from a section of his novel The Dark Tower III: The Waste Lands. The piece of art created by Ned Dameron for book three is now the cover image for this picture book.
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    Caravan Fran

    By Cheryl Orsini, Cheryl Orsini
    Authors:
    Cheryl Orsini
    Illustrated by:
    Cheryl Orsini
    Three friends in Spring - Dave, Sam and Joe -with faithful caravan Fran in tow,were heading north for a holiday,off to the seashore, far away.Three friends have an unexpected adventure while on their way to the beach in Caravan Fran. When Fran hits a bump in the road, the friends' dog, Ray, tumbles out and falls in the creek. Sam jumps in to rescue Ray ... then Joe jumps in to rescue Ray AND Sam. Eventually they all make it safely to the seaside - just in time for dinner!A gorgeously illustrated celebration of holidays and friendship told in rhyming text.
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  • Cool Stuff to Bake

    By Stephanie Turnbull
    Authors:
    Stephanie Turnbull
    You don't need to spend a fortune on your own cool, custom-made stuff. Ingenious ways to use inexpensive materials - many of which you may already have lying around mean you can bake, sew, make and grow loads of brilliant things. Four lovely step-by-step books that encourage readers to use the materials and environment around them to encourage creativity. Can also be used to demonstrate ways to recycle and reuse everyday materials and encourage discussions around wasting food and other resources. Perfect for readers aged 9 and up.
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