index
Our books
  • Inventions

    By Jon Richards, Ed Simkins
    Authors:
    Jon Richards, Ed Simkins
    Are there any inventions older than the wheel? Who invented the computer? What was all the fuss about inventing a flying machine - and was it really that dangerous? Whether it spins, flies, lights up or explodes, Infomojis: Inventions is all about exploring inventions in a fun and engaging way. Core scientific areas of investigation are covered, such as how wing shape creates lift or how splitting atoms creates a deadly bang!The book features custom-made 'infomojis' - presenting the information with real personality! So inject fun into facts, and take your young astronomer to the next evolution in infographics. Infomojis is a series of ten books that are perfect for curious readers aged 8+.
    • More
  • Italy

    By Rosemary Hankin
    Authors:
    Rosemary Hankin
    Explore the history, landscape and produce of different regions of Italy and find out how these influence the food people eat and the meals they prepare. Then learn how to make well-known Italian dishes, such as minestrone soup, Margherita pizza and tiramisu, to share with your family and friends. Ideal for readers aged eight and above, this fascinating book supports the geography national curriculum.
    • More
  • India

    By Rosemary Hankin
    Authors:
    Rosemary Hankin
    Explore the landscape, climate and produce of different regions of India and find out how these influence the food people eat and the meals they prepare. Then learn how to make well-known Indian dishes, such as aloo ka paratha, rajma and chicken biryani, to share with your family and friends. Ideal for readers aged eight and above, this fascinating book supports the geography national curriculum.
    • More

    The International Space Station

    By Clive Gifford, Dan Schlitzkus
    Authors:
    Clive Gifford
    Illustrated by:
    Dan Schlitzkus
    Just what is it like living on board the International Space Station? Well, now you can find out in this fascinating book ... illustrations have a really key role ... they are technically accurate and provide true representations of the mechanics, modules and equipment on board the ISS. (Parents In Touch) What is the space station and how did it get into space? How do astronauts get there and what do they do once they're there? How do astronauts eat, sleep, or even breathe, in space? What effect does living in space have on the human body, from making you taller to losing your muscles because of zero gravity. If everything floats, then how can you go to the toilet and where does your wee and poo go? Uncover all of the answers and more in this beautifully illustrated and fun book for children. Find out what it takes to become an astronaut and about the essential science experiments that are being carried out there. Written to inspire a new generation of astronauts, Clive's detailed and fact-filled text will make you think you've visited the space station yourself. Fully illustrated by self-confessed space geek illustrator, Dan Schlitzkus, the illustrations are technically accurate and provide true representations of the mechanics, modules and equipment on board the ISS.
    • More
  • Invertebrates Have No Backbone

    By Sarah Ridley
    Authors:
    Sarah Ridley
    This book explores what makes an animal an invertebrate - how their characteristics are different from other groups of animals. It shows many examples of different types of invertebrate in their natural environment. The simple text, suitable for children aged 5+, is accompanied by large, attractive photographs. For children progressing through book bands it is suitable for reading at level 8: Purple.This book is part of the 'In the Animal Kingdom' series which explores the classification of animals. Why not look for them all: Amphibians Live on Land and Water; Birds Have Feathers; Fish Live in Water; Reptiles Have Scaly Skin; Invertebrates Have No Backbone; Mammals Have Hair.
    • More

    Infomania

    By Jon Richards, Ed Simkins
    Authors:
    Jon Richards, Ed Simkins
    From awesome record-breakers to amazing Top 10s and fascinating facts on the fastest, tallest and most exciting things out there, Infomania has it all. Using striking graphics, crisp designs and a rainbow of colours, this book visually brings information to life in infographics and includes almost everything children want to know about humans, space, Earth, buildings and animals.Includes information on the biggest bugs, longest sleepers, killer creature, longest survivors, super strong, iconic art, melodic music, driest places, oldest buildings, biggest bridges, distant worlds and size of the Universe, to name just a few topics in this fact-filled book.
    • More
  • I'm an HTML Web Page Builder

    By Max Wainewright
    Authors:
    Max Wainewright
    The perfect book for the coders of the future!HTML is one of the most commonly used coding languages in the world - once you've grasped it, the incredible possibilities of the internet lie before you. In this book, learn how to build and customise your own web pages, complete with fancy fonts, funky icons and embedded videos and maps. Once you've mastered HTML, go further and discover how the style language CSS can make your pages look even better.The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.Other books in the Generation Code series:I'm an Advanced Scratch CoderI'm a Python ProgrammerI'm an App DeveloperI'm a JavaScript Games Maker: The BasicsI'm a JavaScript Games Maker: Advanced Coding
    • More
  • I'm a Python Programmer

    By Max Wainewright, Maria Cox
    Authors:
    Max Wainewright
    Illustrated by:
    Maria Cox
    The perfect book for the coders of the future!Python is a great introduction to real-world coding languages. In this book, learn how to write programs that ask questions, draw shapes, throw dice and even build you a clock. As you go, get to grips with key coding concepts like loops, variables and functions.The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.Other books in the Generation Code series:I'm an Advanced Scratch CoderI'm an HTML Web Page BuilderI'm an App DeveloperI'm a JavaScript Games Maker: The BasicsI'm a JavaScript Games Maker: Advanced Coding
    • More
  • I'm an Advanced Scratch Coder

    By Max Wainewright, Maria Cox
    Authors:
    Max Wainewright
    Illustrated by:
    Maria Cox
    The perfect book for the coders of the future!I'm an Advanced Scratch Coder is perfect for those who have mastered the basics of Scratch, and want to try building some more tricky programs before progressing to real-world coding languages. Try writing thirteen different programs in Scratch, and get to grips with key coding concepts like loops, variables and functions.The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.Other books in the Generation Code series:I'm a Python ProgrammerI'm an HTML Web Page BuilderI'm an App DeveloperI'm a JavaScript Games Maker: The BasicsI'm a JavaScript Games Maker: Advanced Coding
    • More
  • In Engineering and Industry

    By Paul Mason
    Authors:
    Paul Mason
    • More
  • In the Rainforest

    By Paul Mason
    Authors:
    Paul Mason
    • More
  • I'm an App Developer

    By Max Wainewright
    Authors:
    Max Wainewright
    The perfect book for the coders of the future!Building an app and seeing it available for others to download is an incredible rush. Using free language App Inventor 2, discover how to design apps for gaming, drawing, and to help make everyday life easier. Along the way, get to grips with key coding concepts like inputs, if statements and touches.The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.Other books in the Generation Code series:I'm an Advanced Scratch CoderI'm a Python ProgrammerI'm an HTML Web Page BuilderI'm a JavaScript Games Maker: The BasicsI'm a JavaScript Games Maker: Advanced Coding
    • More
  • In the Human Body

    By Paul Mason
    Authors:
    Paul Mason
    • More
  • In Outer Space

    By Paul Mason
    Authors:
    Paul Mason
    • More
  • The Inner Planets

    By Mary-Jane Wilkins
    Authors:
    Mary-Jane Wilkins
    Find out about the four plants nearest to the Sun: Mercury, Venus, Earth and Mars. Discover what these planets are like, which has the most moons and which spacecraft have visited them. The Our Solar System series of books explore the topic of space and are specially written for younger readers. With stunning photographs and explanatory artwork, the books are the perfect introduction to our solar system. Other titles in the series: Asteroids, Comets and Meteors; Earth; The Moon; The Outer Planets and The Sun
    • More
  • I'm a JavaScript Games Maker: Advanced Coding

    By Max Wainewright
    Authors:
    Max Wainewright
    Once you learn to code using JavaScript, the world of gaming opens up. If you already know a bit about JavaScript, it's time to pick up the pace! In this book, learn how to build mind-bending games, that you'll want to play for hours and will amaze your friends. Along the way, learn about core coding and gaming concepts like variables, random numbers, key presses and arrays.The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.Other books in the Generation Code series:I'm an Advanced Scratch CoderI'm a Python ProgrammerI'm an HTML Web Page BuilderI'm an App DeveloperI'm a JavaScript Games Maker: The Basics
    • More
  • I'm a JavaScript Games Maker: The Basics

    By Max Wainewright
    Authors:
    Max Wainewright
    Once you learn to code using JavaScript, the world of gaming opens up. In this book, learn how to build 6 brilliant games, from Bone Catcher to Balloon Popper, that entertain and keep score. Along the way, learn core coding and gaming concepts like variables, random numbers, key presses and arrays.The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.Other books in the Generation Code series:I'm an Advanced Scratch CoderI'm a Python ProgrammerI'm an HTML Web Page BuilderI'm an App DeveloperI'm a JavaScript Games Maker: Advanced Coding
    • More

    If

    By David J. Smith
    Authors:
    David J. Smith
    'If the Sun were the size of a grapefruit, Earth would be the size of a grain of salt. Even the largest planet, Jupiter, would be only as big as a large pea.'Some things are so big or so old that it's hard to wrap your mind around them. In If, we look at these hard-to-imagine objects and events and compare them to things we can instantly see, feel and touch. It is wonderful new way of seeing the world and is a fascinating way of understanding numbers and big ideas for children aged 8 and upwards.The author, David J Smith has found ingenious ways of scaling down everything from time lines (the history of the Earth is compressed into a single year!), to quantitites (all the wealth in the world is divided into one hundred coins), to size differences (the planets are shown as different-sized balls). Each description is beautifully illustrated to reinforce the concept in a child's mind.By reducing everything to human scale, the big ideas and concepts are easier to grasp and, therefore, more meaningful. This fact-filled book is for children who love to be wowed by exciting new facts, figures, stats and information. It is also the perfect vehicle for visual learners, since it's 'infographic' approach makes information easier to understand through imagery.As well as being an excellent read for pleasure, If is also an amazing classroom resource that can be reached for again and again when studying scale and measurement in maths, but also has many applications for the study of space or the earth in science and geography, social studies and PSHE.For those who want to delve deeper, thre are 6 suggestions for practical projects at the back of the book as well as a full page of resource information.Covers topics as diverse as: evolution of man and early life forms, time line of the last 3000 years in history, inventions through the ages, continents, water, energy and population.
    • More
  • Incredible Insects

    By Richard Spilsbury
    Authors:
    Richard Spilsbury
    Did you know that dung beetles eat their own weight in poo every day? Or that dragonflies are expert fliers, but they can't walk? Or that ladybirds can squirt yellow blood out of their knees?This book zooms in on the weird and wonderful world of minibeasts - such as dragonflies, earwigs, fireflies and army ants - and the strange features that help them survive. Learn how the assassin bug sucks out its victims' insides, and meet the stylops parasite that can control bees' minds.The Zoom In On series shines a powerful light on a world so small that it's normally invisible. Scientists can zoom in on the strange creatures that live there. Now you can look down the microscope and see them too, if you dare...
    • More
  • Isaac Newton

    By Paul Mason
    Authors:
    Paul Mason
    This title describes the life and career of Sir Isaac Newton, including explanations of the Laws of Motion and his other great discoveries and an analysis of his legacy and contribution to science. It compares the world before and after his life - giving the clearest possible impression of his impact and legacy. Science boxes explain the science behind his discoveries, and quotation boxes present extracts from letters, diaries and notebooks. Towards the end of the book Newton's impact on subsequent world history is discussed, allowing the reader to appreciate the impact one individual can have on the history of the world.
    • More