Clive Gifford - Enid Blyton's Famous Five - Hachette Children's Group

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  • Paperback £5.99
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    • ISBN:9781444921663
    • Publication date:04 Sep 2014
Books in this series

Enid Blyton's Famous Five

By Clive Gifford

  • E-Book
  • £P.O.R.

A fantastic quiz book for all fans of Enid Blyton and the ever-popular Famous Five.

What is the name of the first book in the Famous Five series?

Who is NOT a member of the Five: Julian, Nora or Anne?

What does George's father do for a living?

So you've read the books, maybe more than once, but how much do you really know about the adventures of the Famous Five? Revisit their best moments and meet all your favourite characters again in this brilliant quiz book.

Biographical Notes

Clive Gifford is an experienced, award-winning writer and editor of children's books.

  • Other details

  • ISBN: 9781444921670
  • Publication date: 04 Sep 2014
  • Page count:
  • Imprint: Hodder Children's Books
Hodder Children's Books

1001 Really Ridiculously Silly Jokes

Clive Gifford
Authors:
Clive Gifford

Know any good jokes? Here are 1001 (yes, one thousand and one!) for the whole family to enjoy!A hilarious bumper book created by the bestselling author of Teenage Kicks and Eye Benders, and winner of the Royal Society Young People's Book Prize.With jokes galore, puns, one-liners, visual gags, play on words and hilarious illustrations. Divided into sections such as 'Hilarious Holidays', 'Teacher Titters' and 'Football Funnies', this book will never get old and will have your friends and whole family laughing.

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Living on the Veg

Clive Gifford, Jacqueline Meldrum
Authors:
Clive Gifford, Jacqueline Meldrum
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Super Social Media and Awesome Online Safety

Clive Gifford
Authors:
Clive Gifford

The World Wide Web has changed the way we communicate and socialise with our friends. Super Social Media and Awesome Online Safety investigates how social media sites work and how to stay safe in the online world. Want to type a tweet or write a blog? Upload your photos and videos? Share your news on a social media site? Find out how here!Uncover the code behind the social media networks that connect people around the world. Learn how the networks are built and think about how to participate in them safely and responsibly. 'Try at home' examples encourage you to get practical with computing and are NOT linked to specific software or operating systems. Real-world anecdotes from the world of information technology will inspire a new generation of digital technology scientists.This series will provide support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Great Games and Amazing Animation; The Science of Computers; Web Page Design

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Webpage Design

Clive Gifford
Authors:
Clive Gifford
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Anglo-Saxon and Viking Times

Clive Gifford
Authors:
Clive Gifford
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Greatest Fans

Clive Gifford
Authors:
Clive Gifford

Awesome facts and stats about the greatest football fans in the world! Find out the lengths some fans will go to to support their team, from following them in home and away games to spending fortunes on club merchandise. Find out about club superstitions and traditions, such as who started the first Mexican wave. What mad mascots are there and how did they come about? Who are Super Rat, Berni, Goleo and Fuleco? Which country has the best club chants? Sing along to a few of them.Some 'fan'-tastic facts include:- Real Madrid sold 1.5 million replica shirts in the 2013-2014 season- German club, FC Magdeburg, fans all held up large arrows which they pointed at the goal to encourage their players to score more- 2,300 FC Union fans, repainted their stadium to save their club moneyAnswer quiz questions such as:Which English football club has a mascot called Gunnersaurus Rex?Which country's prime minister was such a big football fan that he declared a national holiday after their national team won a tournament?Which Italian club sold cans of air taken from inside its stadium?Whether you're an armchair fanatic or a player, you'll find everything you ever wanted to know about the planet's greatest fans right here!

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Computing and Coding in the Real World

Clive Gifford
Authors:
Clive Gifford

Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us. Readers will learn how things work, from scanners at supermarket checkouts and distance sensors on cars to 3D printers. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today.Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Franklin Watts

Tennis

Clive Gifford
Authors:
Clive Gifford
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Great Games

Clive Gifford
Authors:
Clive Gifford

Great Games and Amazing Animation encourages readers to imagine and design their own computer games, including mazes, Pong and Space Invaders! It will take them through all of the creative steps involved, from initial idea to designing characters and learning the types of code that are used to bring these games to life. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for animators and games developers today.Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Wayland

The International Space Station

Clive Gifford, Dan Schlitzkus
Contributors:
Clive Gifford, Dan Schlitzkus

What is the space station and how did it get into space? How do astronauts get there and what do they do once they're there? How do astronauts eat, sleep, or even breathe, in space? This book answers all of these questions and more. Find out what it takes to become an astronaut and about the essential science experiments that are being carried out there. What effect does living in space have on the human body, from making you taller to losing your muscles because of zero gravity. If everything floats, then how can you go to the toilet and where does your wee and poo go? There's no bath or shower on the space station, so astronauts clean themselves with towels made damp by adding a little soapy water from a sealed pouch or by using special wet wipes each sealed in foil and containing disinfectant. Uncover all of these fascinating facts in this beautifully illustrated and fun book for children. Written to inspire a new generation of astronauts, Clive's detailed and fact-filled text will make you think you've visited the space station yourself. Fully illustrated by self-confessed space geek illustrator, Dan Schlitzkus, the illustrations are technically accurate and provide true representations of the mechanics, modules and equipment on board the ISS.

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Greatest Stadiums

Clive Gifford
Authors:
Clive Gifford
Franklin Watts

A Robot World

Clive Gifford
Authors:
Clive Gifford
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Ground Control to Major Tim

Clive Gifford
Authors:
Clive Gifford
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Amir Khan

Clive Gifford
Authors:
Clive Gifford
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Greatest Managers

Clive Gifford
Authors:
Clive Gifford
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Rugby

Clive Gifford
Authors:
Clive Gifford
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Football

Clive Gifford
Authors:
Clive Gifford

Looking to take up a new sport? Or just thinking about ways to keep fit and healthy? This book is a great introduction to all the important football skills you'll need. Full of skills tips and photos showing key techniques, you'll discover everything - from training to competing - while also finding out something about football stars of the past and present.

Wayland

Ancient Rome

Clive Gifford
Authors:
Clive Gifford

What sort of work could job-hunters in Ancient Rome expect to find? They might become a soldier in the most disciplined army in the known world, or a fuller, cleaning other people's dirty laundry by trampling it in vats of urine. What were the pay and conditions like for a doctor or a cook in Ancient Rome? Which were the most dangerous jobs and which the most high status? The book is illustrated throughout with photos of artefacts from the period from the Art Archive and complemented by quirky and humorous but historically accurate drawings by Alex Paterson.

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Global Cricket

Clive Gifford
Authors:
Clive Gifford
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Players and Skills

Clive Gifford
Authors:
Clive Gifford

Cricket is a game steeped in history and tradition. But it is also one of the most exciting, and rapidly changing, sports in the world. New, fast-paced, forms of the game such as the IPL have attracted a younger fan base, and sponsorship deals and increased media coverage mean that top cricket players are some of the best-known, highly paid, sports stars on the planet. Generation Cricket celebrates the rejuvenation of the game, giving readers a sense of the drama, action and skill involved in playing the game.Generation Cricket: Players and Skills looks at everything involved in playing cricket, from batting, fielding and bowling to scoring, equipment and the pitch. The rules of the game, including the ever-complex LBW law, are explained, along with how runs are made, and the numerous ways a player can be 'out'. The book also looks at some of the key people involved in a cricket match, including the umpire, wicket keeper and captain. Different bowling and batting techniques, from seam, swing and spin bowling to cover drives and hook shots, are also explained. Star Player features provide information about the men and women at the top of the sport both now and in the past, including Sachin Tendulkar, Ashton Agar, Charlotte Edwards, Kevin Pietersen and Muttiah Muralitheran. A comprehensive guide to the players, skills and tactics involved in a game of cricket, Generation Cricket: Players and Skills is ideal for cricket lovers aged 9 and above, either for project work or simply as a great leisure read.